1#ifndef PGR_SEM_COPAKOND_BEZIER_H
2#define PGR_SEM_COPAKOND_BEZIER_H
Bezier curve spline implementation.
Definition bezier.h:8
Spline(float duration, std::vector< glm::vec3 > &points, glm::vec3 &vector)
Definition spline.cpp:4
glm::vec3 evaluateNormal(float localT) override
Evaluates the exact point on the Bezier curve segment.
Definition bezier.cpp:5
glm::vec3 evaluateDerivative(float localT) override
Evaluates the tangent/derivative vector on the Bezier curve.
Definition bezier.cpp:20
Spline(float duration, std::vector< glm::vec3 > &points, glm::vec3 &vector)
Definition spline.cpp:4
PGR Semestral work with sample scenes and bowling. doxygen was generated with a help of LLM.
Definition bezier.cpp:3