PGR Copakond OpenGL Engine - Bowling
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copakond::Camera Member List

This is the complete list of members for copakond::Camera, including all inherited members.

_positioncopakond::Geometryprotected
_rotationcopakond::Geometryprotected
_scalecopakond::Geometryprotected
addFov(float fov)copakond::Camera
Camera(const glm::vec3 &startPosition, const glm::vec3 &startLookPoint, float distance)copakond::Camera
childrencopakond::Geometryprotected
Geometry()copakond::Geometry
Geometry(const glm::vec3 &position)copakond::Geometry
Geometry(const glm::vec3 &position, const glm::vec3 &rotation)copakond::Geometry
Geometry(const glm::vec3 &position, const glm::vec3 &rotation, const glm::vec3 &scale)copakond::Geometry
getChildren() constcopakond::Geometryinline
getFog() constcopakond::Camerainline
getModelMatrix() constcopakond::Geometry
getParent() constcopakond::Geometryinline
getPosition() constcopakond::Camerainline
getPositionMatrix() constcopakond::Geometry
getProjectionMatrix(float aspectWidth, float aspectHeight)copakond::Camera
getRotation() constcopakond::Geometryinline
getRotationDegrees() constcopakond::Geometryinline
getRotationMatrix() constcopakond::Geometry
getRotationXMatrix() constcopakond::Geometry
getRotationYMatrix() constcopakond::Geometry
getRotationZMatrix() constcopakond::Geometry
getScale() constcopakond::Geometryinline
getScaleMatrix() constcopakond::Geometry
getViewMatrix()copakond::Camera
getWorldModelMatrix() constcopakond::Geometry
getWorldPosition() constcopakond::Geometry
getWorldPositionMatrix() constcopakond::Geometry
getWorldRotation() constcopakond::Geometry
getWorldRotationMatrix() constcopakond::Geometry
getWorldScale() constcopakond::Geometry
getWorldScaleMatrix() constcopakond::Geometry
lookToPoint(const glm::vec3 &point)copakond::Camera
parentcopakond::Geometryprotected
position()copakond::Camerainline
processKeyboard(int direction, float deltaTime)copakond::Camera
processMouseDrag(float deltaX, float deltaY)copakond::Camera
processMouseMovement(float deltaX, float deltaY)copakond::Camera
rotation()copakond::Camerainline
scale()copakond::Geometryinline
setFog(const Fog &fog)copakond::Camerainline
setParent(Geometry *newParent)copakond::Geometry
setPosition(const glm::vec3 &position)copakond::Geometryinlinevirtual
setRotation(const glm::vec3 &rotation) overridecopakond::Cameravirtual
setRotationDegrees(const glm::vec3 &rotationDegrees) overridecopakond::Cameravirtual
setScale(const glm::vec3 &scale)copakond::Geometryinlinevirtual
worldPosition() constcopakond::Geometry
worldRotation() constcopakond::Geometry
worldScale() constcopakond::Geometry
~Geometry()copakond::Geometryvirtual