PGR Copakond OpenGL Engine - Bowling
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copakond::ImageLabel Member List

This is the complete list of members for copakond::ImageLabel, including all inherited members.

_fpscopakond::ImageSequenceLabelprotected
_framecopakond::ImageSequenceLabelprotected
_frameTimecopakond::ImageSequenceLabelprotected
_generateGeometry()copakond::ImageSequenceLabelprotected
_imagesPerHeightcopakond::ImageSequenceLabelprotected
_imagesPerWidthcopakond::ImageSequenceLabelprotected
_isVertexWavecopakond::Meshprotected
_materialcopakond::Meshprotected
_normalscopakond::ImageSequenceLabelprotected
_numVerticescopakond::Meshprotected
_pausedcopakond::ImageSequenceLabelprotected
_positioncopakond::Geometryprotected
_rotationcopakond::Geometryprotected
_scalecopakond::Geometryprotected
_SetId()copakond::Meshprotected
_shaderProgramcopakond::Meshprotected
_subMeshescopakond::Meshprotected
_totalFramescopakond::ImageSequenceLabelprotected
_uvscopakond::ImageSequenceLabelprotected
_vaocopakond::Meshprotected
_vboNormalscopakond::Meshprotected
_vboUvscopakond::ImageSequenceLabelprotected
_vboVerticescopakond::Meshprotected
_verticescopakond::Meshprotected
_visiblecopakond::Meshprotected
childrencopakond::Geometryprotected
draw(float deltaTime) overridecopakond::ImageSequenceLabelvirtual
Geometry()copakond::Geometry
Geometry(const glm::vec3 &position)copakond::Geometry
Geometry(const glm::vec3 &position, const glm::vec3 &rotation)copakond::Geometry
Geometry(const glm::vec3 &position, const glm::vec3 &rotation, const glm::vec3 &scale)copakond::Geometry
getChildren() constcopakond::Geometryinline
getId() constcopakond::Meshinline
getMaterial()copakond::Mesh
getModelMatrix() constcopakond::Geometry
getNumVertices() constcopakond::Meshinline
getParent() constcopakond::Geometryinline
getPosition() constcopakond::Geometryinline
getPositionMatrix() constcopakond::Geometry
getRotation() constcopakond::Geometryinline
getRotationDegrees() constcopakond::Geometryinline
getRotationMatrix() constcopakond::Geometry
getRotationXMatrix() constcopakond::Geometry
getRotationYMatrix() constcopakond::Geometry
getRotationZMatrix() constcopakond::Geometry
getScale() constcopakond::Geometryinline
getScaleMatrix() constcopakond::Geometry
getSubMeshes() constcopakond::Meshinline
getVao() constcopakond::Meshinline
getWorldModelMatrix() constcopakond::Geometry
getWorldPosition() constcopakond::Geometry
getWorldPositionMatrix() constcopakond::Geometry
getWorldRotation() constcopakond::Geometry
getWorldRotationMatrix() constcopakond::Geometry
getWorldScale() constcopakond::Geometry
getWorldScaleMatrix() constcopakond::Geometry
globalMeshCountercopakond::Meshprotectedstatic
hide()copakond::Meshinline
idcopakond::Meshprotected
ImageLabel(const std::string &imagePath)copakond::ImageLabel
ImageLabel(const std::string &imagePath, std::shared_ptr< Material > material)copakond::ImageLabel
ImageSequenceLabel(const std::string &imageSequencePath, int fps, int totalFrames, int imagesPerWidth, int imagesPerHeight)copakond::ImageSequenceLabel
ImageSequenceLabel(const std::string &imageSequencePath, int fps, int totalFrames, int imagesPerWidth, int imagesPerHeight, std::shared_ptr< Material > material)copakond::ImageSequenceLabel
init(GLuint shader) overridecopakond::ImageSequenceLabelvirtual
isVertexWave() constcopakond::Meshinline
isVisible() constcopakond::Meshinline
Mesh()copakond::Mesh
Mesh(const glm::vec3 &position)copakond::Mesh
Mesh(const glm::vec3 &position, const glm::vec3 &rotation)copakond::Mesh
Mesh(const glm::vec3 &position, const glm::vec3 &rotation, const glm::vec3 &scale)copakond::Mesh
parentcopakond::Geometryprotected
pause()copakond::ImageSequenceLabelinline
position()copakond::Geometryinline
rotation()copakond::Geometryinline
scale()copakond::Geometryinline
setFrame(int frame)copakond::ImageSequenceLabelinline
setMaterial(const std::shared_ptr< Material > &material)copakond::Mesh
setParent(Geometry *newParent)copakond::Geometry
setPosition(const glm::vec3 &position)copakond::Geometryinlinevirtual
setRotation(const glm::vec3 &rotation)copakond::Geometryinlinevirtual
setRotationDegrees(const glm::vec3 &rotationDegrees)copakond::Geometryinlinevirtual
setScale(const glm::vec3 &scale)copakond::Geometryinlinevirtual
setVertexWave(bool isVertexWave)copakond::Meshinline
setVertices(const std::vector< float > &vertices)copakond::Mesh
setVisible(bool visible)copakond::Meshinline
show()copakond::Meshinline
unpause()copakond::ImageSequenceLabelinline
worldPosition() constcopakond::Geometry
worldRotation() constcopakond::Geometry
worldScale() constcopakond::Geometry
~Geometry()copakond::Geometryvirtual
~ImageSequenceLabel() overridecopakond::ImageSequenceLabel
~Mesh()copakond::Meshvirtual