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PGR Copakond OpenGL Engine - Bowling
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This is the complete list of members for copakond::Spline, including all inherited members.
| _P0 | copakond::Spline | protected |
| _P1 | copakond::Spline | protected |
| _P2 | copakond::Spline | protected |
| _P3 | copakond::Spline | protected |
| applyVector | copakond::Spline | protected |
| applyVectorDerivative | copakond::Spline | protected |
| duration | copakond::Spline | protected |
| evaluateDerivative(float localT)=0 | copakond::Spline | protectedpure virtual |
| evaluateNormal(float localT)=0 | copakond::Spline | protectedpure virtual |
| hasDerivative | copakond::Spline | protected |
| hasFunctionVector | copakond::Spline | protected |
| hasFunctionVectorDerivative | copakond::Spline | protected |
| pause() | copakond::Spline | inline |
| paused | copakond::Spline | protected |
| points | copakond::Spline | protected |
| pointsCount | copakond::Spline | protected |
| reset() | copakond::Spline | inline |
| Spline(float duration, std::vector< glm::vec3 > &points, glm::vec3 &vector) | copakond::Spline | |
| Spline(float duration, std::vector< glm::vec3 > &points, std::function< void(glm::vec3)> applyVector) | copakond::Spline | |
| Spline(float duration, std::vector< glm::vec3 > &points, glm::vec3 &vector, glm::vec3 &vectorDerivative) | copakond::Spline | |
| Spline(float duration, std::vector< glm::vec3 > &points, std::function< void(glm::vec3)> applyVector, glm::vec3 &vectorDerivative) | copakond::Spline | |
| Spline(float duration, std::vector< glm::vec3 > &points, glm::vec3 &vector, std::function< void(glm::vec3)> applyVectorDerivative) | copakond::Spline | |
| Spline(float duration, std::vector< glm::vec3 > &points, std::function< void(glm::vec3)> applyVector, std::function< void(glm::vec3)> applyVectorDerivative) | copakond::Spline | |
| t | copakond::Spline | protected |
| unpause() | copakond::Spline | inline |
| update(float deltaTime) | copakond::Spline | |
| vector | copakond::Spline | protected |
| vectorDerivative | copakond::Spline | protected |
| ~Spline()=default | copakond::Spline | virtual |