This is the complete list of members for copakond::TemplateScene, including all inherited members.
| addToScene(Mesh *mesh) | copakond::Scene | protected |
| addToScene(Light *light) | copakond::Scene | protected |
| addToScene(Spline *spline) | copakond::Scene | protected |
| camera | copakond::Scene | protected |
| colliders | copakond::Scene | protected |
| getCamera() | copakond::Scene | inline |
| getColliders() const | copakond::Scene | inline |
| getInput() const | copakond::Scene | inline |
| getLights() const | copakond::Scene | inline |
| getMeshes() const | copakond::Scene | inline |
| getSceneName() | copakond::Scene | inline |
| getShader() const | copakond::Scene | inline |
| getSkybox() const | copakond::Scene | inline |
| getSkyboxBlendingCoeff() | copakond::Scene | inline |
| getSplines() const | copakond::Scene | inline |
| getSun() const | copakond::Scene | inline |
| init() override | copakond::TemplateScene | virtual |
| input | copakond::Scene | protected |
| lights | copakond::Scene | protected |
| meshes | copakond::Scene | protected |
| onKeyboardEvent(unsigned char key, int x, int y, bool isDown) override | copakond::TemplateScene | virtual |
| onMenuEvent(int option) override | copakond::TemplateScene | virtual |
| onMouseButtonEvent(int button, int state, int x, int y) override | copakond::TemplateScene | virtual |
| onMouseMoveEvent(int x, int y) | copakond::Scene | inlinevirtual |
| onMouseWheelEvent(int wheel, int direction, int x, int y) override | copakond::TemplateScene | virtual |
| onScreenResizeEvent(int width, int height) | copakond::Scene | inlinevirtual |
| physics_update(float deltaTime) override | copakond::TemplateScene | virtual |
| Scene(const char *sceneName, Input *engineInput, Shader *engineShader, int winWidth, int winHeight) | copakond::Scene | inline |
| shader | copakond::Scene | protected |
| skybox | copakond::Scene | protected |
| skyboxBlendingCoeff | copakond::Scene | protected |
| splines | copakond::Scene | protected |
| sun | copakond::Scene | protected |
| TemplateScene(const char *sceneName, Input *input, Shader *shader, int winWidth, int winHeight) | copakond::TemplateScene | |
| time | copakond::Scene | protected |
| update(float deltaTime) override | copakond::TemplateScene | virtual |
| updateTime() | copakond::Scene | |
| WIN_TITLE | copakond::Scene | protected |
| winHeight | copakond::Scene | protected |
| winWidth | copakond::Scene | protected |
| ~Scene()=default | copakond::Scene | virtual |
| ~TemplateScene() override | copakond::TemplateScene | |