PGR Copakond OpenGL Engine - Bowling
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imageLabel.h
Go to the documentation of this file.
1#ifndef PGR_SEM_COPAKOND_IMAGELABEL_H
2#define PGR_SEM_COPAKOND_IMAGELABEL_H
4
5namespace copakond {
8 public:
9 ImageLabel(const std::string& imagePath);
10 ImageLabel(const std::string& imagePath, std::shared_ptr<Material> material);
11 };
12}
13
14#endif //PGR_SEM_COPAKOND_IMAGELABEL_H
ImageLabel(const std::string &imagePath)
Definition imageLabel.cpp:5
ImageSequenceLabel(const std::string &imageSequencePath, int fps, int totalFrames, int imagesPerWidth, int imagesPerHeight)
Definition imageSequenceLabel.cpp:4
PGR Semestral work with sample scenes and bowling. doxygen was generated with a help of LLM.
Definition bezier.cpp:3