PGR Copakond OpenGL Engine - Bowling
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imageLabel.h
Go to the documentation of this file.
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#ifndef PGR_SEM_COPAKOND_IMAGELABEL_H
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#define PGR_SEM_COPAKOND_IMAGELABEL_H
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#include "
imageSequenceLabel.h
"
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namespace
copakond
{
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class
ImageLabel
:
public
ImageSequenceLabel
{
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public
:
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ImageLabel
(
const
std::string& imagePath);
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ImageLabel
(
const
std::string& imagePath, std::shared_ptr<Material> material);
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};
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}
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#endif
//PGR_SEM_COPAKOND_IMAGELABEL_H
copakond::ImageLabel::ImageLabel
ImageLabel(const std::string &imagePath)
Definition
imageLabel.cpp:5
copakond::ImageSequenceLabel::ImageSequenceLabel
ImageSequenceLabel(const std::string &imageSequencePath, int fps, int totalFrames, int imagesPerWidth, int imagesPerHeight)
Definition
imageSequenceLabel.cpp:4
imageSequenceLabel.h
copakond
PGR Semestral work with sample scenes and bowling. doxygen was generated with a help of LLM.
Definition
bezier.cpp:3
meshes
label
imageLabel.h
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