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PGR Copakond OpenGL Engine - Bowling
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#include <mtlLoader.h>
Public Member Functions | |
| MtlLoader (std::string fileName) | |
| Parses .mtl files to construct Material objects and load associated textures. | |
| std::map< std::string, std::shared_ptr< Material > > | getMaterials () |
| copakond::MtlLoader::MtlLoader | ( | std::string | fileName | ) |
Parses .mtl files to construct Material objects and load associated textures.
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inline |