PGR Copakond OpenGL Engine - Bowling
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collisionSphere.h File Reference
#include "collisionShape.h"
#include "collisionDetector.h"

Go to the source code of this file.

Classes

class  copakond::CollisionSphere
 Spherical collider, optimized for fast radius-based intersection tests. More...

Namespaces

namespace  copakond
 PGR Semestral work with sample scenes and bowling. doxygen was generated with a help of LLM.