PGR Copakond OpenGL Engine - Bowling
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input.h File Reference

Go to the source code of this file.

Classes

class  copakond::Input
 Global input manager tracking keyboard states and mouse deltas. More...

Namespaces

namespace  copakond
 PGR Semestral work with sample scenes and bowling. doxygen was generated with a help of LLM.

Macros

#define IS_SPECIAL_KEY   256
#define KEY_ESC   27
#define KEY_BACKSPACE   8
#define KEY_SHIFT   513
#define KEY_ENTER   13
#define KEY_SPACE   ' '
#define MOUSE_BUTTON_LEFT   514
#define MOUSE_BUTTON_RIGHT   515
#define MOUSE_BUTTON_MIDDLE   516

Macro Definition Documentation

◆ IS_SPECIAL_KEY

#define IS_SPECIAL_KEY   256

◆ KEY_BACKSPACE

#define KEY_BACKSPACE   8

◆ KEY_ENTER

#define KEY_ENTER   13

◆ KEY_ESC

#define KEY_ESC   27

◆ KEY_SHIFT

#define KEY_SHIFT   513

◆ KEY_SPACE

#define KEY_SPACE   ' '

◆ MOUSE_BUTTON_LEFT

#define MOUSE_BUTTON_LEFT   514

◆ MOUSE_BUTTON_MIDDLE

#define MOUSE_BUTTON_MIDDLE   516

◆ MOUSE_BUTTON_RIGHT

#define MOUSE_BUTTON_RIGHT   515