PGR Copakond OpenGL Engine - Bowling
Loading...
Searching...
No Matches
objLoader.h File Reference
#include "../geometry/material.h"
#include "../meshes/mesh.h"
#include <string>
#include <vector>
#include <fstream>
#include <iostream>
#include <sstream>
#include <limits>
#include <map>

Go to the source code of this file.

Classes

class  copakond::ObjLoader
 Parses Wavefront .obj files and extracts vertices, normals, UVs, and submeshes. More...

Namespaces

namespace  copakond
 PGR Semestral work with sample scenes and bowling. doxygen was generated with a help of LLM.