PGR Copakond OpenGL Engine - Bowling
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rigidBody.h File Reference
#include "collisionBox.h"

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Classes

class  copakond::RigidBody
 Kinematic object affected by gravity, friction, and collision resolution. More...

Namespaces

namespace  copakond
 PGR Semestral work with sample scenes and bowling. doxygen was generated with a help of LLM.