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PGR Copakond OpenGL Engine - Bowling
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#include "collisionBox.h"Go to the source code of this file.
Classes | |
| class | copakond::RigidBody |
| Kinematic object affected by gravity, friction, and collision resolution. More... | |
Namespaces | |
| namespace | copakond |
| PGR Semestral work with sample scenes and bowling. doxygen was generated with a help of LLM. | |