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PGR Copakond OpenGL Engine - Bowling
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Physical properties affecting collision resolution. More...
#include <collisionShape.h>
Public Attributes | |
| float | bounciness = 0.05f |
| float | friction = 0.95f |
Physical properties affecting collision resolution.
| float copakond::PhysicsMaterial::bounciness = 0.05f |
0 = no bounce, 1 = full energy retention
| float copakond::PhysicsMaterial::friction = 0.95f |
0 = no friction, 1 = instant stop on slide