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PGR Copakond OpenGL Engine - Bowling
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Represents a part of a mesh that uses a specific material. More...
#include <mesh.h>
Public Attributes | |
| std::shared_ptr< Material > | material |
| unsigned int | indexOffset |
| unsigned int | indexCount |
Represents a part of a mesh that uses a specific material.
| unsigned int copakond::SubMesh::indexCount |
Number of indices to draw for this submesh
| unsigned int copakond::SubMesh::indexOffset |
Starting point in the element buffer (EBO)
| std::shared_ptr<Material> copakond::SubMesh::material |