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PGR Copakond OpenGL Engine - Bowling
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Go to the source code of this file.
Classes | |
| struct | copakond::BowlingLightData |
| class | copakond::BowlingGame |
| Core logic manager handling bowling rules, scoring, and lane interactions. More... | |
Namespaces | |
| namespace | copakond |
| PGR Semestral work with sample scenes and bowling. doxygen was generated with a help of LLM. | |
Macros | |
| #define | TOTAL_ROUNDS 3 |
Enumerations | |
| enum class | copakond::BowlingVideoEvent { copakond::SPLIT , copakond::SPARE , copakond::STRIKE , copakond::MISS , copakond::END } |
| enum class | copakond::BowlingLightMode { copakond::NORMAL , copakond::OFF , copakond::DISCO } |
| #define TOTAL_ROUNDS 3 |