|
PGR Copakond OpenGL Engine - Bowling
|
#include "collisionDetector.h"#include "collisionBox.h"#include "collisionSphere.h"#include "collisionShape.h"Namespaces | |
| namespace | copakond |
| PGR Semestral work with sample scenes and bowling. doxygen was generated with a help of LLM. | |
Functions | |
| CollisionResult | copakond::collisionFalse () |
| CollisionResult | copakond::collisionTrue (const glm::vec3 &normal, const glm::vec3 &reflection) |