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PGR Copakond OpenGL Engine - Bowling
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#include <memory>#include "../pgr-portable.h"#include "../geometry/material.h"#include "../geometry/geometry.h"Go to the source code of this file.
Classes | |
| struct | copakond::SubMesh |
| Represents a part of a mesh that uses a specific material. More... | |
| class | copakond::Mesh |
| Base drawable 3D object containing geometry and material data. More... | |
Namespaces | |
| namespace | copakond |
| PGR Semestral work with sample scenes and bowling. doxygen was generated with a help of LLM. | |