PGR Copakond OpenGL Engine - Bowling
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rigidSphere.h File Reference
#include "collisionSphere.h"

Go to the source code of this file.

Classes

class  copakond::RigidSphere
 Kinematic sphere that automatically rolls based on its horizontal velocity. More...

Namespaces

namespace  copakond
 PGR Semestral work with sample scenes and bowling. doxygen was generated with a help of LLM.