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PGR Copakond OpenGL Engine - Bowling
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#include "collisionSphere.h"Go to the source code of this file.
Classes | |
| class | copakond::RigidSphere |
| Kinematic sphere that automatically rolls based on its horizontal velocity. More... | |
Namespaces | |
| namespace | copakond |
| PGR Semestral work with sample scenes and bowling. doxygen was generated with a help of LLM. | |