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PGR Copakond OpenGL Engine - Bowling
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#include "../../pgr-portable.h"Go to the source code of this file.
Classes | |
| struct | copakond::CollisionResult |
| Container for collision response data. More... | |
| class | copakond::CollisionDetector |
| Static utility class implementing intersection math (SAT, Sphere overlap). More... | |
Namespaces | |
| namespace | copakond |
| PGR Semestral work with sample scenes and bowling. doxygen was generated with a help of LLM. | |
Functions | |
| CollisionResult | copakond::collisionFalse () |
| CollisionResult | copakond::collisionTrue (const glm::vec3 &normal, const glm::vec3 &reflection) |