PGR Copakond OpenGL Engine - Bowling
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scene.h File Reference

Go to the source code of this file.

Classes

class  copakond::Scene
 Base class for all game scenes, managing lifecycle, rendering, and scene entities. More...

Namespaces

namespace  copakond
 PGR Semestral work with sample scenes and bowling. doxygen was generated with a help of LLM.

Enumerations

enum class  copakond::StencilSelect { copakond::ALL , copakond::MESHES , copakond::COLLISION }
 Determines which objects are written to the stencil buffer for mouse picking. More...